I'd imagine it's an offset of the musket ball, but I don't find it as useful. The melee version of the musket ball, this one works well with a front line attacking Highwayman, Flagellant (who can work well under stress anyway), Hellion, a front line Bounty Hunter, and transformed AbominationĪncestor's Pistol | +15 accuracy w/ranged skills, +3 speed, +10% stress Ever since the Color of Madness update, the Siren's Song has been its own unique type of attackĪncestor's Pen | +10% damage w/melee skills, +8% crit w/melee skills, +10% stress Also worth noting if you pick this one up before a Siren fight, its very strong debuff resist can save a hero from being tempted into fighting for her scratch that. The crit rates on their ranged skills certainly stack up well with the greater crit chance this item gives, tooĪncestor's Mustache Cream | +50% debuff resist, +50% blight resist, +10% stressĪnother one of my not-so-favorites, but it does have its uses in trips through the Warrens & Weald, where blight & debuffs are common.
![ancestral quest help ancestral quest help](https://aqwilldo.files.wordpress.com/2015/05/help.jpg)
Great damage booster for the Highwayman, Arbalest, or a Grave Robber in the back ranks. Knowing what's ahead, where traps are, and disarming them with the hero holding this item is often what offsets the stress factor this item may bring aboutĪncestor's Musket Ball | +10% damage w/ranged skills, +8% crit w/ranged skills, +10% stress camping ambush, Shambler ambush) are guaranteed surprises, so this will not save you thereĪncestor's Map | +25% scouting chance, +25% trap disarm chance, +10% stressįirst ever Ancestral Trinket I received, so I might be a bit biased when I say how useful this item is. This would see better use in darker explorations, as brighter light levels already increase the chance of an encounter starting out in your advantage. If you have the DLC, it'll see much greater use in the Courtyard, where bloodlight makes it easier for heroes to bleed, and the Crimson Curse spreads very easily to unprotected heroesĪncestor's Lantern | +20% chance of ambush, -20% chance of party ambushed, +10% stress Just don't rely on it all the timeĪncestor's Handkerchief | +50% bleed resist, +50% disease resist, +10% stressĪ strange combination of boosts that might see some use in the Warrens, where Swine Choppers & Swine Heavers can cause bleeding & diseases respectively. However, you should make it a priority to take out Cultist Witches, Crones, and Ghouls, who can quickly lower light levels if left uncheckedĪncestor's Coat | +15% dodge, +10% stressĪ great trinket to have on heroes who are very dodgy to begin with (Jester, Grave Robber), or have ways of greatly increasing their dodge (Antiquarian, Houndmaster, Man-at-Arms). Crusaders & Vestals have abilities to raise the torch level, too. On top of that, there are much better +HP increasing trinkets that have no or more manageable downsides, such as the Life Crystal, Martyr's Seal, Overture Box, and Flesh's HeartĪncestor's Candle | +15% damage, +2 speed, & +5 dodge if Torchlight > 50, +10% stressĪ reliable trinket to have at high light levels, stress is likely to not be as much of an issue. Probably my least favorite of the bunch, as it has two downsides as opposed to just the stress downside. However, if the Shrieker event is active, they can easily be regained by successfully chasing off the ShriekerĪncestor's Bottle | +25% HP, +50% food consumed, +10% stress If a hero dies in a dungeon, and their trinket is not recovered, it is lost. This may prove to be a nuisance for those trying to earn the in-game achievement of obtaining every single oneĪs rare and important as they are, they are not unbreakable, unlike trophy-type trinkets. A substantial amount for the desperate, but they may be difficult to get back. However, they have the offset of slightly increasing the amount of stress the wearer receives (not including the Tentacle Idol). This is to say if you've found an ancestral trinket in one of the ways described further on, it is removed from an item pool of possible trinkets that can be obtained.
![ancestral quest help ancestral quest help](https://cdn.mos.cms.futurecdn.net/2mNgUYP4tjryUt7KBcZRnn.jpg)
The 14 Ancestral Trinkets are one-of-a-kind trinkets that grant powerful bonuses.
![ancestral quest help ancestral quest help](https://www.ancquest.com/IGILesson/AQIGIFilteredList_files/image003.gif)
However, the weight of the Ancestor's horrible actions still clings to these artifacts, and any hero holding them will feel that sinister energy upon themselves." -Excerpt from the Darkest Dungeon Wiki These items are powerful, and any hero who wields them might hold that power. "While he was alive, the Ancestor had several powerful items that have since been scattered across the land.